Showing posts with label Poom Chayapat Chaiyanun. Show all posts
Showing posts with label Poom Chayapat Chaiyanun. Show all posts

Thursday, September 6, 2012

Case Study: Jewish Museum, Berlin






Memory Void - Fallen Leaves


Concept of the video is the experience – interaction within a space.

The two basic elements of the video are VOID and SOUND.
VOID as an architectural element was designed by Libeskind to express the loss of Jewish people inGermany.
How that pure architectural void can be converted to an interactive space? A space that can make people feel the void and experience it differently. How the use of the space by people can change the whole atmosphere of it and how can they become part of that atmosphere?
SOUND in the space, is a result of movement of people as they interact with the installation. The installation and the void are perfectly combined as the void helps the amplification of sound reflections because of the height and the shape.
The final shot actually takes place in the Jewish museum in real life. Here the metal faces are explored in detail. The actual contact of a person with the faces, the sound and the feel of them is presented. 
In the end, only dust remains on one’s hand. Will a visit to the space either leave a physical mark, or an immaterial trace in one’s subconsciousness?

Wednesday, August 29, 2012

Poom's Case Studies

This is my personal interest in how a space i would like to design with one example. Twitchy Twitchy.

Not to be disrespectful of any kind but i found that these two case studies i did which are the Jewish Museum in Berlin and a Haunted house logistics in general are very similar and very interesting. The environment of the two are very controlled with a specific atmospheric quality given to visitors as if they both are build as attractions. The experience are forced into us through space and events occurring in it making us engage to the space. They somehow make you believe in what they want to us to. They are also similar in a sense that the architect and an haunted owner uses similar tools such as ramps, steam, sound, etc. to create similar experiences and make them haunting but with very different meaning and intentions.